
THE ULTIMATE LAW ENFORCEMENT SYSTEM
A complete, immersive law-enforcement job for RedM - go on duty, arrest, escort and jail suspects, run a station, investigate deaths and answer crime alerts across the map, featuring:
Police Job • Duty System • Station Menu • Uniform Wardrobe • Handcuffs & Escort • Prison Wagon • Detective Kit • Crime Alerts • Player Search • Society Bank • Smart Player Selector • Live Staff Management
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BOTH SIDES OF THE LAW
• For the lawman: clock on at a station for a time-based wage, buy gear and weapons, spawn wagons, wear a Police or Sheriff uniform, run the shared and seized stashes and the society bank, hire and manage your officers, inspect bodies, and answer crime alerts from across the map.
• For everyone else: get shot, robbed or looted and watch a witness fetch the law; be handcuffed, escorted, searched for money, gold and items, loaded into the prison wagon and jailed when you break the law.
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On/Off-duty job with time-based pay — from the server, a per-station society account, or your own economy script via export
Full station menu — buy gear & weapons (grade-gated), spawn wagons, shared & seized inventories, society bank account
Built-in uniform wardrobe — Police & Sheriff sets, live preview, hat selection, job & grade locks, worn as an item, /rc-proof
Handcuffs & escort — cuff / un-cuff by key or lockpick minigame, walk a cuffed suspect who follows you
Prison wagon — load a handcuffed player in and transport or jail them
Detective kit — inspect a dead body and reveal the cause of death, with item durability
Crime alerts — gunfire, looting and bank-heist calls with a map blip; witness-driven or NPC-free for empty servers
Player search — search hogtied, handcuffed or dead players: take money, take gold, open and loot their inventory
In-game police management — hire nearby players, promote, demote, fire and edit pay live
Smart player selector — a pin appears over every nearby player, click who you employ or cuff, never the wrong target
Classic prompt buttons OR the spooni_libs interaction / target system — one global switch
Multiple stations, each with its own jobs, blips, inventories and bank account
Custom, lightweight NUIs styled to match the game world
Deep, fully-commented config and 7 built-in languages (EN / RO / DE / IT / FR / ES / PT)
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Serious Roleplay Servers (law & order pressure)
Whitelisted police / sheriff factions
Economy-driven servers (wages, fines, society accounts)
Events & story arcs (heists, manhunts, prison breaks)
Story-Driven Communities
Custom Framework Integrations
Action & economy logs — coming soon...
Ppolice missions — coming soon...
VORP, RSG, TPZ
Custom Frameworks
Framework bridge files are fully open and customizable.
Spooni_libs
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spooni_libs
spooni_butcher
spooni_river
spooni_pickpocket
spooni_graverobbery
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Every SPOONI asset is created with a strong focus on immersion, performance, flexibility, and long-term usability. Our goal is to deliver systems that feel like a natural extension of the game while providing powerful tools for server owners and unique experiences for players.
And never forget - it's all about "The Rule of Cool".
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